Thursday, 5 December 2013
Animatic Peer Feedback
Feedback from review.
It was said to make narative sense but because it isnt finished in some points it doesn't. The characters voices do change at some points because the story board pictures had to be changed around.
It was also said that the special effects where "sometimes easy to work out how it works. The tennis ball effect is a bit unclear and that its not shown very clearly how and when each effect occurs"
The feedback abou the dialog said "The dialog is good as it starts with a voice over and then changes into the characters talking. This is a good effect as it keeps the audience interested"
The feedback on shot length was that "Many of the shots at the beginning last too long during the voice over. I think you could add a few little shots so people don't get board"
it was suggested that the sequence could have been improved "By adding more shots in and to make the shot link in with the dialog at the end"
The technical quality of the animatic could have been improved by making the dialog sound more realistic because the voice actors didn't always match the characters and often didn't sound realistic
It was also said that the special effects where "sometimes easy to work out how it works. The tennis ball effect is a bit unclear and that its not shown very clearly how and when each effect occurs"
The feedback abou the dialog said "The dialog is good as it starts with a voice over and then changes into the characters talking. This is a good effect as it keeps the audience interested"
The feedback on shot length was that "Many of the shots at the beginning last too long during the voice over. I think you could add a few little shots so people don't get board"
it was suggested that the sequence could have been improved "By adding more shots in and to make the shot link in with the dialog at the end"
The technical quality of the animatic could have been improved by making the dialog sound more realistic because the voice actors didn't always match the characters and often didn't sound realistic
Tuesday, 3 December 2013
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